Posted on Sunday, July 26th, 2009 by Jeremy in process, prototype | No Comments »
Well, we needed to first understand fundamental ideas about how people relate to each other in the public sphere so that we can begin to develop the technology and media aspects of the project.
Posted on Thursday, July 2nd, 2009 by Jeremy in prototype | No Comments »
A more refined paper prototype of the game.
Posted on Sunday, June 21st, 2009 by Jeremy in prototype | No Comments »
We’re working out the details of a really interesting game in order to suggest new formats for engagement within the realm of social media.
Posted on Friday, June 5th, 2009 by Nick in prototype | 1 Comment »
The ideas behind the Think Tank that is yet to be named suggest some ways to use strange bedfellows in the service of civil discourse.
Posted on Thursday, May 7th, 2009 by Jeremy in prototype | 2 Comments »
I’m finding more clarity about our previously developed game strategy.
Posted on Tuesday, April 14th, 2009 by Jeremy in process, prototype | 2 Comments »
We conducted our first experiment to better understand the behavior of people participating in an online group chat.
Posted on Wednesday, March 18th, 2009 by Jethro in prototype | 4 Comments »
There is much talk about dialogue and ending partisanship but unless you actually jump in with those you disagree with you avoid the commons and destroy democracy.
Posted on Saturday, March 7th, 2009 by Alie in prototype | 3 Comments »
Here’s a few sketches which describe the overview of the game we discussed at out last meeting.
Posted on Sunday, March 1st, 2009 by Jeremy in process, prototype | No Comments »
We’ve begun to design a game that we believe can be used to improve the nature of civil discourse within the context of social media and networked technologies. Watch the video of our conversation.